![]() The col section is used to define colors in the color table. Extra tabs and spaces anywhere in the beginning of the line, between data, or after the data are omitted by the game and can be used to improve readability for human eyes. Data in each entry are usually separated by the character, (comma) but can be separated by (space). Both the section identifier and terminating string are case sensitive. The end of any section is indicated by the terminating string end. Each entry takes up one line and follows a specific format detailed below. The identifier is followed by the definition entries. Each section starts with a section identifier indicating how the content of the section gets interpreted by the game. Line comments are indicated by the character # (number sign) and empty lines are allowed. The file is in plain text format so it can be opened with any text editor (like Notepad). The games use this data when generating vehicles with random colors. It contains a color table and its index can be used to associate a color in the table with specific vehicle models. Car colours are defined in the carcols.dat file located in the \data\ directory of Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas, or the \common\data\ directory of Grand Theft Auto IV.
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